Use this simulation to explore how displacement, velocity, and acceleration change as a man moves. Try creating different motion scenarios and observe how the graphs relate to one another.
Key Features
Feature
Interpretation
Gradient
Velocity
Steeper gradient
Greater speed
Horizontal line
Object at rest
Positive gradient
Moving in positive direction
Negative gradient
Moving in negative direction
Curve
Changing velocity (acceleration)
Area under graph
No direct meaning
Instantaneous Velocity
The instantaneous velocity at a point is the gradient of the tangent to the displacement-time graph At that point.
Velocity-Time Graphs
Key Features
Feature
Interpretation
Gradient
Acceleration
Area under graph
Displacement
Horizontal line
Constant velocity
Positive gradient
Accelerating
Negative gradient
Decelerating
Above t-axis
Moving in positive direction
Below t-axis
Moving in negative direction
Curve
Changing acceleration
Finding Displacement
The displacement is the area under the velocity-time graph. For areas below the time axis, the Contribution is negative.
Example
A car travels at 20m/s for 5sThen decelerates uniformly to rest in 4s.
Total displacement:
Rectangle: 20×5=100m.
Triangle: 21×20×4=40m.
Total =140m.
Total distance=140m (no reversal).
Average velocity=9140≈15.6m/s.
Free Fall
Gravitational Acceleration
Near the Earth’s surface, all objects in free fall accelerate at approximately:
G≈9.81m/s2
This value varies slightly with location and altitude.
Key Results for Free Fall
Objects dropped from rest: u=0, a=g.
Time to fall height h: h=21gt2⟹t=g2h.
Speed after falling height h: v=2gh.
In the absence of air resistance, all objects fall at the same rate regardless of mass.
Measuring g
Method 1 — Free fall: Drop an object from a known height and time the fall.
G=t22h
Method 2 — Pendulum: Use a simple pendulum of length L and period T.
T=2πgL⟹g=T24π2L
Example
An object is dropped from a height of 45m. Find the speed just before it hits the Ground.
V2=u2+2as=0+2(9.81)(45)=882.9V=882.9≈29.7m/s
Projectile Motion
Principles
Projectile motion is the motion of an object launched into the air, subject only to gravity (ignoring air resistance).
The horizontal component of velocity is constant (no horizontal acceleration).
The vertical component of motion is free fall (constant acceleration g downward).
Resolving Velocity
For a projectile launched at speed u at angle θ to the horizontal:
Ux=ucosθ,uy=usinθ
Equations of Motion
Horizontal (constant velocity):
X=ucosθ⋅tVx=ucosθ(constant)
Vertical (uniform acceleration):
Y=usinθ⋅t−21gt2Vy=usinθ−gtVy2=(usinθ)2−2gy
Time of Flight
At landing, y=0 (assuming same level):
0=usinθ⋅t−21gt2T=g2usinθ
Maximum Height
At maximum height, vy=0:
H=2g(usinθ)2
Range
R=ucosθ⋅t=ucosθ⋅g2usinθ=gu2sin2θ
Projectile Trajectory
Adjust slider a (launch angle θ, try 0 to 1.57 rad) and v (initial speed, try 5 to 20) to explore how angle and speed affect the parabolic trajectory. Notice that θ=45° gives maximum range.
Maximum Range
The range is maximised when sin2θ=1I.e., θ=45°:
Rmax=gu2
Complementary Angles
For complementary angles θ and (90°−θ)The range is the same (but the Trajectories differ in height).
Example
A ball is thrown at 20m/s at 30° above the horizontal from ground level.
Time of flight:
T=9.812(20)sin30°=9.812(20)(0.5)=9.8120≈2.04s
Maximum height:
H=2(9.81)(20sin30°)2=19.62100≈5.10m
Range:
R=9.81(20)2sin60°=9.81400×0.866≈35.3m
Speed at maximum height:
At maximum height, vy=0So speed =vx=20cos30°≈17.3m/s.
Trajectory Equation
Eliminating t from the horizontal and vertical equations:
Y=xtanθ−2u2cos2θgx2
This is a parabola, confirming that the trajectory of a projectile (without air resistance) is Parabolic.
Air Resistance (Qualitative)
Effects of Air Resistance
Air resistance (drag) is a force that opposes the motion of an object through air.
Drag force depends on: speed, cross-sectional area, shape, and air density.
At low speeds, drag is approximately proportional to velocity: Fd∝v.
At higher speeds (turbulent flow), drag is approximately proportional to v2.
Effect on Free Fall
Without air resistance, all objects fall at the same rate. With air resistance:
Objects reach a terminal velocity when drag equals weight.
Fd=mg at terminal velocity.
Heavier objects (with same shape and size) have a higher terminal velocity.
A skydiver reaches terminal velocity of about 55m/s (belly-down) or 90m/s (head-down).
Effect on Projectiles
Air resistance:
Reduces the range.
Reduces the maximum height.
Makes the descent steeper than the ascent.
Changes the trajectory from parabolic to asymmetric.
Example
A boat can travel at 4m/s in still water. It needs to cross a river 100m Wide flowing at 3m/s.
(a) If the boat heads directly across, how far downstream does it land?
Time to cross: t=4100=25s.
Downstream drift: d=3×25=75m.
(b) What heading should the boat take to land directly across?
The boat must angle upstream so that the upstream component of its velocity cancels the current:
4sinθ=3⟹θ=arcsin(0.75)=48.6°
The boat heads 48.6° upstream from the perpendicular.
Velocity across: vacross=4cos48.6°=2.65m/s.
Time to cross: t=2.65100=37.7s.
Non-Uniform Acceleration
When acceleration is not constant, use calculus:
A = \frac`\{dv}``\{dt}` \implies v = \int a\,dtV = \frac`\{ds}``\{dt}` \implies s = \int v\,dt
And conversely:
V = \frac`\{ds}``\{dt}`\quad a = \frac`\{dv}``\{dt}` = \frac{d^2s}{dt^2}
Example
A particle moves with acceleration a=6tm/s2. At t=0, v=2m/s and s=0.
V=∫6tdt=3t2+c
v(0)=2⟹c=2So v=3t2+2.
S=∫(3t2+2)dt=t3+2t+d
s(0)=0⟹d=0So s=t3+2t.
Graphical Analysis Extended
Velocity-Time Graphs for Non-Uniform Acceleration
For a curved velocity-time graph:
The gradient at any point gives the instantaneous acceleration.
The area under the curve gives the displacement.
Use integration for the area: s=∫t1t2v(t)dt.
Acceleration-Time Graphs
The area under an acceleration-time graph gives the change in velocity.
Δv=∫t1t2a(t)dt.
Motion in One Dimension: Advanced Problems
Stopping Distance
The total stopping distance of a vehicle consists of:
Thinking distance: distance travelled during the driver’s reaction time. dthink=v×tr
Braking distance: distance travelled while braking. dbrake=2av2
Total stopping distance =dthink+dbrake.
Example
A car travels at 30m/s (108km/h). The driver’s reaction time is 0.7s and the maximum deceleration is 8m/s2.
A stone is thrown vertically upward with speed v from a height h above the ground. It reaches a Maximum height H above the ground.
Which expression gives v?
A. 2gH B. 2g(H−h) C. 2gH−2gh D. 2g(H+h)
Answer: B. From energy conservation: 21mv2=mg(H−h)So v=2g(H−h).
Question 7 (Paper 2 style)
Two cars are travelling on a straight road. Car A is travelling at a constant speed of 20m/s. Car BInitially at rest 50m behind Car AAccelerates at 2m/s2.
(a) How long does it take for Car B to catch up with Car A?
Let t=0 when Car B starts. Car A has a 50m head start.
Position of Car A: sA=20t+50
Position of Car B: sB=21(2)t2=t2
When sA=sB: t2=20t+50⟹t2−20t−50=0.
T=220±400+200=220±24.49
t=22.25s.
(b) What is the speed of Car B at this moment?
VB=2×22.25=44.5m/s
Kinematics in Two Dimensions: Vector Approach
Vector Notation for Motion
Position vector: r(t)=x(t)i^+y(t)j^
Velocity: v(t)=dtdr=x˙(t)i^+y˙(t)j^
Acceleration: a(t)=dtdv=x¨(t)i^+y¨(t)j^
Speed and Velocity
Speed is the magnitude of velocity:
∣‘v‘∣=vx2+vy2
Displacement as a Vector
The displacement from t1 to t2 is:
Δr=r(t2)−r(t1)
Example
A particle moves with position vector r(t)=(2t2−3t)i^+(t3−4)j^ metres.
(a) Find the velocity at t=2s.
v=(4t−3)i^+3t2j^
At t=2: v=5i^+12j^m/s.
Speed =25+144=169=13m/s.
(b) Find the acceleration.
a=4i^+6tj^
The acceleration is not constant (depends on t).
At t=2: a=4i^+12j^m/s2.
Uniformly Accelerated Motion in Two Dimensions
When acceleration is constant (both magnitude and direction), the SUVAT equations can be applied Separately to each component.
A particle moves along a straight line. Its acceleration is given by a=4−2tm/s2.
(a) Find the time when the particle is momentarily at rest.
V=∫0t(4−2t′)dt′=4t−t2
When v=0: t(4−t)=0⟹t=0 or t=4s.
(b) Find the displacement at t=4s.
S=∫04(4t−t2)dt=[2t2−3t3]04=32−364=332m
(c) Find the distance travelled between t=0 and t=4s.
Since v≥0 for 0≤t≤4The distance equals the displacement: 332m.
Question 9 (Paper 1 style)
A ball is projected at speed v at angle θ above horizontal on level ground. For what value Of θ is the horizontal range maximised?
The range is R=gv2sin2θ. This is maximised when sin2θ=1I.e., 2θ=90°So θ=45°.
Question 10 (Paper 2 style)
An object is released from a hot air balloon ascending at 5m/s. At the moment of Release, the balloon is at a height of 120m.
(a) Find the maximum height reached by the object.
At release: uy=5m/s, sy=120m.
Vy2=uy2−2g⋅Δs⟹0=25−2(9.81)ΔsΔs=19.6225=1.27m
Maximum height =120+1.27=121.3m.
(b) Find the time to reach the ground.
S=120+5t−4.905t2
At ground: 4.905t2−5t−120=0.
T=9.815+25+2354=9.815+48.72=5.48s
(c) Find the velocity just before impact.
Vy=5−9.81(5.48)=5−53.76=−48.76m/s
Speed =48.8m/s (downward).
For the A-Level treatment of this topic, see Kinematics.
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Common Pitfalls
Forgetting to include units in final answers, especially when working with derived units like Nkg−1m2.
Incorrectly applying F=mawhen forces are not collinear — resolve into components first.
Confusing scalar and vector quantities — always check whether direction matters for the quantity in question.
Using the wrong equation from the data sheet — take time to read the full equation, including conditions and variable definitions.